Reply: Descent: Journeys in the Dark (second edition):: General:: Re: How Did...
by likelyroosterAreinu wrote:Oh... Well, I don't have Lair of the Wyrm and I'm sure I saw 7 cards being there on some listing. My bad :D That makes me look towards that class again!7 is what the other...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: Second...
by ionas I completely agree with you.It would have been awesome if RtL had a little more side stories and less randomness... maybe some chain quests. Besides that it looks FAR superior to D2E... but...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Running...
by shnardustwhit wrote:shnar wrote:dustwhit wrote:You have to complete the action, so you spend the movement points just like the card says; you don't stock up movement points.That's not true, when you...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Running...
by Triu Technically the card does not say anything about "spending", only "receiving". It's the same with fatigue MP. People may assume that the MP must be spent before proceeding, but so far I haven't...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Please...
by Dexter345Weltenreiter wrote:If it helps, make sure they declare a Rage use before they roll, it is (and includes as discussed above) an attack with a special feature, is is not just a...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Running...
by lordrahvin Even if the wording on the card required you to move immediately, I still maintain that the rules are quite clear that such movement can always be interrupted, and that the interruption...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Search...
by David Gardner I can't even begin to count the number of ninjas that just flew by.
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Please...
by lordrahvinDexter345 wrote:This is something worth emphasizing, because my group got used to thinking of Rage as simply "spend a fatigue before rolling dice to increase the damage by 1," and we were...
View ArticleThread: Descent: Journeys in the Dark (second edition):: Rules::...
by done111 The best I can tell from the instructions the reanimate that the necromancer class uses has two actions it can do. It can "move" because he is a familar. Also his card says he can "attack"...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by whipko Currently in your silken tread campaign act2.Here some comments after play-testing the following quest.5B Into the Frayit is our act2 1st quest. So we are using act1 item against OLact2...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by bleached_lizarddone111 wrote:The best I can tell from the instructions the reanimate that the necromancer class uses has two actions it can do. It can "move" because he is a familar. Also his card...
View ArticleNew Image for Descent: Journeys in the Dark (second edition)
by vacekraeGetting started. Intimidated by the big guy.
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Running...
by dustwhit Wonderful. Now we have a MP pool that is no where in the RAW. Now where did I seem to place that thread where everyone seems to enjoy the banter involved in this endless Rules...
View ArticleNew Image for Descent: Journeys in the Dark (second edition)
by vacekraeJust getting started with my first game of Descent ever.
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Please...
by Mosesgood Thanks again for continuing this thread. You guys have been more than helpful on this. We discussed this for 10 minutes and completely stopped playing. Hell, he even called Fantasy Flight...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Running...
by Stewilordrahvin wrote:Even if the wording on the card required you to move immediately, I still maintain that the rules are quite clear that such movement can always be interruptedPer the rules as...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by Dexter345 He can't open or close doors, he can't search, he can't do special quest actions. All he can do is perform up to one move action and up to one attack action.
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by done111 Thanks for the quick response :) That's the way we have been playing it.
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by Sethala The move action limit is in the rules: each turn, either before or after his hero activates, the player may activate his familiar and take one move action with it. The reanimate is special...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by minkslingRobin wrote:pitersm wrote: So, the familiar is not able to perform 2 moves in a row in the same activation, right?I believe so.Having sold my English version, I have the French one: the...
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