Reply: Descent: Journeys in the Dark (second edition):: General:: Re: Failure...
by firedale2002 Just an addition to what everyone else said.The healing card, Dark Resilience (which your OL must have chosen for his 1xp card after the very first quest), is like any other. It can...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by RoadHouse It's not a dungeon crawl like many people have a schema about dungeon crawl games. Story&objective driven adventure game would describe the game better. You have a certain mission and...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by Mage de Taverne Your last sentence makes me afraid. I love the objective-based quests, but not at the cost of everything else. Is the game generally a race for the objectives, ignoring monsters as...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by Painkeeper I love this idea!To be tested, of course, but it has a real potential. Bravo!
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: What is...
by Always Red Hmmm...So do you think maybe I should give them the option to change heroes?So you think the combination of bad hero selection and Overlord favored maps is why I win so easily so far?Is...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by dustwhitMage de Taverne wrote:Your last sentence makes me afraid. I love the objective-based quests, but not at the cost of everything else. Is the game generally a race for the objectives, ignoring...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Strategy:: Re: Hero...
by Olavio84 Wow, lots of combinations I hadn't thought about. Thanks, John!My group finished our first campaign last night (Hugo the Berserker with Grinding Axe + Mana Weave + Mastery = KILLING...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: Promo...
by Triu I played CoH long, long ago when it first came out. Don't remember if I ever maxed a toon. It was a solid game, but had it's shortcomings. I've maxed toons in Everquest, LoTRO, and SW:ToR, but...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by MorthaiLlenyd wrote:CivilizedAction: HealCursedSurge: Subdue (not an action, but there is strategy in choosing which condition to afflict)MountainAction: Throwabothe are waaay to strong on every...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Variants:: Re: The...
by Morthai how are you proceeding?how are the templates going? :D
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by RoadHouseMage de Taverne wrote:Your last sentence makes me afraid. I love the objective-based quests, but not at the cost of everything else. Is the game generally a race for the objectives,...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Strategy:: Re:...
by Sevej At the moment *always* picking big monsters is the easiest tip I can offer, because they can plug passageways easily. Try to hoard OL cards and unleash them at the same time.Descent seems easy...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by shnarMage de Taverne wrote:My main concern is with this whole "don't spend too much time fighting monsters or exploring, go for the objective" thing. Does this strategy flow naturally in the game,...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by Areinushnar wrote:Mage de Taverne wrote:My main concern is with this whole "don't spend too much time fighting monsters or exploring, go for the objective" thing. Does this strategy flow naturally...
View ArticleThread: Descent: Journeys in the Dark (second edition):: News:: Another...
by Pixelpoophttp://www.fantasyflightgames.com/edge_news.asp?eidn=3772Cannot wait.
View ArticleReply: Descent: Journeys in the Dark (second edition):: News:: Re: Another...
by dustwhit The Geomancer looks like a lot of fun. The teleporting ability would make him the most mobile character in the game (base plus this expansion). He wouldn't deal out as much damage as the...
View ArticleReply: Descent: Journeys in the Dark (second edition):: News:: Re: Update:...
by dustwhitDexter345 wrote:I like the idea, but I wonder how often the heroes will choose to delve into these secret rooms. Normally, they have to maximize their actions toward winning a quest. I feel...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: Failure...
by Floydski I blew by my players with Splig & Dash! They forgot to close the doors! Made all the difference! No big deal. This is how you learn the game. ~F
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: On the...
by shnar That's why I said in most cases. If you use large monster, that effort spent to kill that Shadow Dragon not only distracted you from lighting the beacons, but also the dragon came right back...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: Failure...
by vrazix Alrighty, thanks everyone! Less grumped about it now, eager to try crushing the OL next time.
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