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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: The...

by jasonw91 That is way cool! It makes it endless Quests!

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: The...

by Areinu Amazing! FFG outdid themselves. And it generates such nice PDFs too!

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: Quick...

by Areinu Also heroes would have to be really stupid to allow OL spawn so many monsters... And by the time he would probably already win long ago.

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: Buying...

by Areinu Unfortunatelly you can't, unless you find copy of Descent, Well of Darkness, Tomb of Ice and Altar of Despair. Those monsters were not sold separately.There's a file in descent second...

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by Areinu Gmail was in beta for years, before it finally got out of it. Remember it's early version so you might find bugs, lose progress, or find funky result. But at least in preview it looked pretty...

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: The...

by monteslu Excellent work. And it's even written in HTML5.I might have to go and buy this game now :)

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Knights...

by Grahamers2002shnar wrote:We play as the card reads. Move then Attack.I found this thread while seeking answers for the same two questions. The problem with this quoted response is that the card does...

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Knights...

by shnar Interpret it as you will. Moving and then attacking is a valid interpretation, and that's how we play.-shnar

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: Quick...

by jcb231 So I read the info here and went through my 1st edition box, and beyond the limits posted in the excellent chart earlier in this thread, you would need to add the full amount of six regular...

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: The...

by bluemoono it's a great idea it can only add to the game :)

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by Bigmex75 That's great .... would be better if they would release the D1 figures to spice up all the new quests we will have /hint /hint. :devil:

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by BliciantBigmex75 wrote:That's great .... would be better if they would release the D1 figures to spice up all the new quests we will have /hint /hint. :devil:I haven't used the program yet but there...

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Use of...

by cohen75 I think the rulebook is clear about the the fact that using healing potions on knocked out heroes is possible. The thing I'm wondering about is if the healed hero can act on his turn this...

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by Sarcasmorator I can confirm that you can choose 1st edition monsters in the editor.

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Flailing...

by Sarcasmorator Flail allows the monster to target two separate heroes with the same attack; it does not grant two attacks. It cannot be used to attack the same hero twice.

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Test

by sarkycogs If a hero is healed in any way while he's knocked down, he immediately gets his figure back and can act as normal once it's his turn. That's the benefit of healing him rather than just...

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by Pathor This is amazing!

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by Robin I just made a (playtest) variant of First Blood, giving an advantage to the OL.Please pm me any feedback, so I can ameliorate it.

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Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re: Quest...

by Robin I just had a problem: some tiles refused to adapt to the others via the "puzzle-form" connexions.I solved the problem: one has to be carefull to align the tiles on the square grid.This is an...

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: The...

by Robin Parallel thread here : http://boardgamegeek.com/thread/912215/quest-vault-create-cu...

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